Character Name Campaign Player
     
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Attributes

Force

Force represents a character’s strength: of arms, of will, and of intellect. In its purest form, Force is direct and sometimes reckless, seeking efficient solutions (potentially without mind for long-term consequences). Force is the spark that animates people to act, to create, and to live. Force is used for Firebending and the Brawler Fighting Style.

Grace

Grace represents a character’s agility and mental calm. In its purest form, Grace reacts without appearing to, moving subtly without visible effort. Grace represents a character’s ability to avoid attacks, walk in a straight line without waivering, or weather a tragedy without crumbling. Grace is that which allows one to bend in the wind rather than shatter. Grace is used for Airbending and the Ranged Weapons Fighting Style.

Fluidity

Fluidity represents a character’s ability to react and adapt. In its purest form, Fluidity allows a character to flow around adversity, finding and exploiting unexpected openings and shifting to suit its circumstances. Fluidity encompasses intuitive thinking and martial flexibility alike, from leaps in logic to techniques that turn a foe’s force against them. Fluidity is used for Waterbending and the Finesse Weapon Fighting Style.

Endurance

Endurance represents a character’s ability to weather the storm, unmoving and unbowed. In its purest form, Endurance is stubborn, grinding resistance against those who would act upon it. Endurance represents a character’s ability to absorb blows without being harmed, maintain focus on the situation despite hardship, and observe one’s surroundings. Endurance is used for Earthbending and the Heavy Weapon Fighting Style.

       

 

 

 

 

Techniques

Ex. Technique Check Subtypes

Talent Summary